OpenRCT2 server hosting
Build and manage one multiplayer theme park on an always-available OpenRCT2 server. Start with the included park or upload your own save.
Free 1 GB server, account required.
Server sizes that run OpenRCT2
Free - $0
1 GB RAM · 5 GB disk · pauses after 6 hours idle
- Memory
- 1 GB RAM
- Storage
- 5 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 1 vCPU; shared CPU, not dedicated cores; lower scheduling priority
- Files
- Read-only files; no editing, uploads or SFTP
- Panel
- Dashboard and console; no full game panel or schedules
- Backups
- 1 manual backup slot; no daily backups
- Modpacks
- Vanilla and Paper; modpacks require a larger paid size
- Availability
- Pauses after 6 idle hours
2 GB - $2/mo
2 GB RAM · 10 GB disk · always on
- Memory
- 2 GB RAM
- Storage
- 10 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 2 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
4 GB - $4/mo
4 GB RAM · 20 GB disk · always on
- Memory
- 4 GB RAM
- Storage
- 20 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
6 GB - $6/mo
6 GB RAM · 30 GB disk · always on
- Memory
- 6 GB RAM
- Storage
- 30 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
8 GB - $8/mo
8 GB RAM · 40 GB disk · always on
- Memory
- 8 GB RAM
- Storage
- 40 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
10 GB - $10/mo
10 GB RAM · 50 GB disk · always on
- Memory
- 10 GB RAM
- Storage
- 50 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
12 GB - $12/mo
12 GB RAM · 60 GB disk · always on
- Memory
- 12 GB RAM
- Storage
- 60 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
14 GB - $14/mo
14 GB RAM · 70 GB disk · always on
- Memory
- 14 GB RAM
- Storage
- 70 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
16 GB - $16/mo
16 GB RAM · 80 GB disk · always on
- Memory
- 16 GB RAM
- Storage
- 80 GB storage
- Regions
- US East, Europe, United Kingdom
- CPU
- Up to 4 vCPU; shared CPU, not dedicated cores
- Files
- File editing, uploads and SFTP included
- Panel
- Full game panel, console and schedules
- Backups
- Daily backups; 7 retained backup slots
- Modpacks
- Modpacks on sizes meeting the pack's RAM requirement
- Availability
- Always on; maintenance and outages can still occur
What is a OpenRCT2 dedicated server?
An OpenRCT2 dedicated server hosts a shared park that multiple players can build and manage together. The park save stays on the server between sessions.
Crafty downloads the current OpenRCT2 command-line release and includes a starter park, so original RollerCoaster Tycoon 2 data files are not required for this dedicated-server setup.
Why host OpenRCT2 with Crafty Servers?
One-click setup
The current OpenRCT2 server release and a ready-to-host starter park download automatically.
Bring any park
Start from the included save or upload an existing .park file and keep its autosaves together on the server.
Full server controls
Manage power and console access from the dashboard. Paid sizes add writable files, SFTP, schedules and automatic backup retention.
Runs comfortably on free
OpenRCT2 is lightweight enough for the free size, while a paid size keeps a public park always online.
Frequently asked questions
Which plan runs OpenRCT2?
OpenRCT2 runs on the free size. Choose a paid size when you want an always-on park or additional operational features.
What do players need to join?
OpenRCT2 and the server hostname and port shown on the dashboard.
How do players connect?
Use the stable hostname and game port shown on the Crafty dashboard. Standalone games use an explicit port rather than a Minecraft SRV address.
Can I manage my OpenRCT2 server files?
Paid sizes provide writable files and SFTP for parks and users.json, plus schedules and automatic backup retention.